Gathering user feedback wasn’t too difficult for me as I know many creative individuals who fit into my target audience, my peers in University as well as other types of creatives like graphic designers. Because of this I tried to get feedback as often as possible. Everytime I had an issue or was unsure of something I would get feedback to aid me with the process but also understand what real users would like to see and prefer to use.
I also wanted to reach creatives I didn’t have connections with. hence the user survey and interviews. I uploaded the survey to my LinkedIn, Slack creative community and my Instagram account.
During the group seminar feedback session, a question was asked about how users can advertise themselves on the app. This was a very valid question that I had been considering myself since eliminating the posting feature from the service. We established a few ideas, including integration with LinkedIn, which allows users to post the finished project and discuss their part in it for exposure. Another idea was a case studies section within the user profile for users to see what projects other users worked on.
Play around with the mobile team screen, the layout etc. Consider the content of each team’s specific screen, and make it more of a reminder screen, for example - the user is on a train going to the meeting of this team and wants to refresh himself on the content of the project.